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Music Query
Posted: Fri Feb 20, 2004 3:58 pm
by Phias
I am trying to make a custom soundtrack for Fallout2. I have some industrial cd's and some strange thought-provoking ambient music cd's. I'd like to put the music into the game, so I'm asking how such a feat is accomplished.
Posted: Fri Feb 20, 2004 6:50 pm
by Jargo
make a your soundtrarck and convert it to acm format using snd2acm converter.
You can get it from
FMC direct link
here.
Then put your sound file in data/sound/SFX foder and ad it to Sndlist.lst.
You can olsow replace existing file.
Posted: Thu Mar 04, 2004 2:54 pm
by SpellTrap
Jargo wrote:make a your soundtrarck and convert it to acm format using snd2acm converter.
You can get it from
FMC direct link
here.
Then put your sound file in data/sound/SFX foder and ad it to Sndlist.lst.
You can olsow replace existing file.
That converter doesn't work very well. The default usic ACMs play at the same speed in or out of the game, but that converter slows my music down to half speed. And shouldn't the music files be put in data/sound/music, and then define which maps use them in data/maps.txt?
Posted: Thu Mar 04, 2004 7:48 pm
by ColJack
youhave to speed your sound files up first, by increasing the sample rate.. don't ask me why, i never understood that either...
if you use a converter to turn acm's to wav's, most of them will be at double speed...