Unpacking trouble
Posted: Mon Aug 09, 2004 1:38 am
I'm having trouble unpacking the Fallout 2 dat files. I read the sticky here, and it should have been just what I needed.
But datman gives me an error "activex component can't create object" when I try to unpack the master.dat file. I've tried to run the patch, and I get an error "zlib.dll" not found. I then found zlib.dll and downloaded that, which changes the error to can't find regocx32.exe.
f2undat won't even start for me.
I think I've gone to a pretty honest effort to work this out for myself. Can anyone out there help? What am I missing?
It was a blast using the game audio player to convert that F2 goodness to waves, and I'd really love to do the same with the graphincs. Thanks in advance for any help.
But datman gives me an error "activex component can't create object" when I try to unpack the master.dat file. I've tried to run the patch, and I get an error "zlib.dll" not found. I then found zlib.dll and downloaded that, which changes the error to can't find regocx32.exe.
f2undat won't even start for me.
I think I've gone to a pretty honest effort to work this out for myself. Can anyone out there help? What am I missing?
It was a blast using the game audio player to convert that F2 goodness to waves, and I'd really love to do the same with the graphincs. Thanks in advance for any help.