The Omega Syndrome reaches 1.92B

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Mr. Teatime
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The Omega Syndrome reaches 1.92B

Post by Mr. Teatime »

<strong>[Game -> Update]</strong>

<a href="http://www.ausgamedev.com/omegasyndrome/news.html">The Omega Syndrome</a>, a Fallout-inspired RPG (that isn't post-apocalyptic, before anyone mentions it AGAIN), has been updated to 1.92B.
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<br>The updates are:
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<br><blockquote><b>Window Mode!</b>
<br>You can now play THE OMEGA SYNDROME and look at your desk top at the same time! This addition isn't quite right yet, so use it at your own risk. If you move the window off the edge of the screen, it creates a bit of a mess on the screen in Win2000. You can fix this by minimising and maximising the game screen. I'll have to wait for an answer from my developer friends before I can get it to work perfectly.
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<br>You can access the window mode control in the preferences screen. For now it is an ugly hexagon. It will look better on the next update. You can also scroll the screen using the arrow keys as well as the mouse.
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<br>You have to know what you are doing to use this 1 megabyte file. It has to be put in the directory C:Program FilesAusGameDevOmegaSyndrome You must also delete a file in the same directory called config.dat or it will not work.
<br><a href="http://www.ausgamedev.com/omegasyndrome ... exe">Click here to get the file</a>
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<br>Otherwise you can download the full 11 megabyte demo.
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<br><b>Bug Fix!</b>
<br>Some minor tweaks associated with travel and proximity triggers. </blockquote>
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<br>This game seems to get updated every week...
<br><BR>Spotted at: <A HREF="http://www.rpgcodex.com">RPG Codex</A>
Kashluk

Post by Kashluk »

This game seems to get updated every week...
That's 20 times slower than DAC news page.
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