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Information from HOLODISC
Posted: Fri Sep 17, 2004 8:38 am
by Big Tom
How to put into Holodisc some Information, which could have available player have by hand whenever in the game?
I can only put the text into the books or papers, but this look little fitfully.
THX for help BigTom
Re: Information from HOLODISC
Posted: Fri Sep 17, 2004 8:39 am
by Big Tom
Big Tom wrote:How to put into Holodisc some Information, which could have available player have by hand whenever in the game?
I can only put the text into the books or papers, but this look little fitfully.
THX for help BigTom
PLEASE HELP
Posted: Fri Sep 17, 2004 1:21 pm
by Retlaw83
If you mean making a holodisk like in the Fallout RPGs, Tactics doesn't have that functionality.
Posted: Sat Sep 18, 2004 5:58 am
by xbow
OK how about this, could an item be made that will open a briefing window when the player uses it or could a computer terminal when accessed open a window that might offer some usefull information. What would you need to do to set that up ? if it is possible at all.
Posted: Sat Sep 18, 2004 6:08 am
by Retlaw83
xbow wrote:OK how about this, could an item be made that will open a briefing window when the player uses it or could a computer terminal when accessed open a window that might offer some usefull information. What would you need to do to set that up ? if it is possible at all.
The terminal would be real easy - remember the talking terminals in some of the robot missions? You could use the same triggers, but you'd have to set it up as a world text event instead of a speech event. I don't know if that could be triggered by "using" a holodisc in your inventory, though, but I know that there are people more knowledgable than me on the subject.
Posted: Sat Sep 18, 2004 10:28 am
by quietfanatic
I think that holodisks do work actually (go the search function).
OTB talks about them
here.
At least there is new blood.