<strong>[Game -> Update]</strong>
The Fallout-esque shareware game, <a href="http://www.ausgamedev.com/omegasyndrome">Omega Syndrome</a>, has been updated to <b>version 1.96</b>. Here are the changes:<blockquote><i><b>VERSION 1.96</b>
<br>If you already own OS you have to download the demo and add on packs to play the whole game. However if you just want to see the new tutorial level all you need is the demo.
<br>
<br><b>Brand New Tutorial Level! </b>
<br>This one is set in Gamma 15. One of MJ-12's underground bases. It has a lot more detail than the previous tutorial and is less intrusive. You can also talk to several people on this level and learn a few things.
<br>
<br><b>Improved Fog Of War! </b>
<br>The black artifacts left on walls and passageways as you pass them have been removed.
<br>
<br><b>Field Unit's Help Panel Improved! </b>
<br>MJ-12's scientists and techs have been working hard to improve the Field Unit's Help Panel. They have written descriptions for each screen and improved the instructions.
<br>
<br><b>Bug Fix! </b>
<br>Found and stomped a bug affecting fleeing creatures. Sometimes they would get stuck in a corner and their combat turn would never end.
<br>
<br><b>Demo Restrictions Removed! </b>
<br>I removed the no loading and saving of games restriction and the number of uses limit from the demo as some people need more time to learn OS.
<br>
<br><b>Coming Soon! </b>
<br>New areas and quests. Stay tuned folks!</i></blockquote>So now there's no excuse to not try the demo.
<br><BR>Spotted at: <A HREF="http://www.rpgcodex.com">RPGCodex</A>
Omega Syndrome reaches 1.96
- Mr. Teatime
- Righteous Subjugator
- Posts: 3340
- Joined: Mon May 19, 2003 12:07 pm
- Sovy Kurosei
- Vault Veteran
- Posts: 318
- Joined: Fri Sep 17, 2004 10:20 pm
- Location: Canada
- Contact:
This game has a lot of potential. The fog of war needs to be fixed up a bit, and it is a bit cumbersome moving the screen around at the full half a kilometre an hour. The game also has quite a bit of "white space" when it comes to inventory and dialogues, althought that might be because I have my resolution set higher than normal, didn't notice any changes in resolution when I started to play the game.