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Melee weapons or unarmed?
Posted: Wed Mar 16, 2005 4:11 pm
by teh_33
Hi all
If you had to choose between melee weapons and unarmed, which would be better in the long run?
Does unarmed make up for its lack of variety in weapons with pure damage, or is melee simply better.
Thanks for any advice
Posted: Wed Mar 16, 2005 4:39 pm
by requiem_for_a_starfury
Melee has a slight advantage over unarmed due to range but most of the melee weapons are useless junk. So in the end they're about equal.
Posted: Thu Mar 17, 2005 2:50 am
by teh_33
Does unarmed offer more knockdowns and unconcious states though? Since i think keeping the enemy down while you pummel him is pretty important as well
Posted: Thu Mar 17, 2005 9:23 am
by requiem_for_a_starfury
Hmm here's an idea, why not try playing an unarmed character and find out?
With either unarmed or melee attacks you're always going to be at a disadvantage in FOT since most of your opponents will have firearms, if you want to experiment with a melee/unarmed character try downloading the mini-campaign I made called Melee Meltdown, you can download it from NMA.
Posted: Thu Mar 17, 2005 3:49 pm
by Twigman
Do Fist weapons count as unarmed? Brass knuckes, power fist, etc?
Posted: Thu Mar 17, 2005 4:46 pm
by M92FS
Twigman wrote:Do Fist weapons count as unarmed? Brass knuckes, power fist, etc?
yes , including punch gun. all count as unarmed weapons.
Posted: Thu Mar 17, 2005 4:59 pm
by Fez
If you have a super mutant character the unarmed combat is brutal. There are some good melee weapons though. Not sure how it will last through the game on the later levels though. I'll not spoil it.
Posted: Thu Mar 24, 2005 11:42 pm
by ACB
But if you are a Deathclaw, unarmed is better, and there is a perk to upgrade the defense (like an armor)!
Posted: Sat Jan 21, 2006 10:57 pm
by gorefistdoombringer
give me a ripper and im happy, i so want one in real life.