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items that hide in the shadows
Posted: Sun Nov 24, 2002 4:30 am
by Strap
you know how there are some items that are on the ground in different places that are hidden, so they are hard to find.
like some of the ammo in the rad scorpion cave or ammo in V-15.
i was wondering if everyone could make a contribution to all the items they had found in different places. just because i wanted to know how good the stuff got. usually it helps to find this kind of random ammo along your way.
Posted: Sun Nov 24, 2002 8:44 am
by jerman999
I think I found a Plasma Pistol under Necropolis.
Posted: Sun Nov 24, 2002 9:36 am
by Doyle
That was on a corpse, though. I don't think I ever found anything other than .223 or 10 mm just lying around in some random location.
Posted: Sun Nov 24, 2002 9:38 am
by Strap
theres a first aid book in the upper left corner of the security computer room (only room with computers besides library) in the Vault-15 level 3. and a crow bar by the caved in part. and some ammo in the second room to the right on level 2
Posted: Sun Nov 24, 2002 6:32 pm
by Rat Keeng
There's the hunting rifle in V15. And uhh, i once found a stimpack in a pile of bones in the radscorpion caves. Is all i can think of.
Posted: Sun Nov 24, 2002 6:55 pm
by Walking Refrigerator
Hunting rifle? Where?
Posted: Sun Nov 24, 2002 11:43 pm
by Red
There is no hunting rifle in v15. That' be way too powerful at that point in the game...
One I remember though is a police stick (or whatever) hidden somewhere in the Deathclaw mother's lair. I remember it even though it's worthless at this point becuase it's almost impossible to find: everything is dark there, the stick is black, and to make things worst, the stick is "aligned" with the floor lattes, so you really can't see it. I never found it again. Course... Who the hell cares about it
![icon_razz :P](./images/smilies/icon_razz.gif)
Posted: Sun Nov 24, 2002 11:56 pm
by Doyle
Yeah, I never fully appreciated the hunting rifle until I stole one from some merchant's guard on the way to Vault 15. That thing does a number on rats.
Posted: Mon Nov 25, 2002 1:20 am
by Strap
there is a much needed rope and a sledge hammer in the house by the farm in the second half of shady sands.
oh, and whats in doc morbid's locker in his basement? i never took the time to break into it. and also, can anyone explain why i somehow got a power fist from killian's personal safe. i never got it again.
Posted: Mon Nov 25, 2002 2:08 am
by DJ Slamák
Strapon2 wrote:there is a much needed rope and a sledge hammer in the house by the farm in the second half of shady sands.
oh, and whats in doc morbid's locker in his basement?
That's for the speech-impaired midget to know and for you to figure out after you talk to him.
Speaking of Necropolis, there's a Cattle Prod in the sewers somewhere. Can't remember where exactly, but it should be in the first map under the place you get when you go to Necropolis for the first time (I think itˇs called "Hotel").
Posted: Mon Nov 25, 2002 2:46 am
by Strap
well... i know there are guts and organs but what items?
oh, and in that farmer who gives you his .223's house there are asorted drugs and stims in every room
Posted: Mon Nov 25, 2002 2:53 am
by Rat Keeng
Red wrote:There is no hunting rifle in v15.
Well it may be because i'm playing the European version or whatever, but there is a Hunting Rifle in Vault 15, in one of the bathrooms there.
Posted: Mon Nov 25, 2002 3:22 am
by Strap
hmmm i gotta check that on my american version. is yours patchd? well, i suppose that wouldnt mattter any way. bah keyybourd troublee!
Posted: Mon Nov 25, 2002 3:42 am
by Doyle
I don't think that's the sort of think they'd change during localization. Anyone wanna check on that?
Posted: Mon Nov 25, 2002 4:08 am
by Det0x
there was a hunting rifle in v 15 one time i played and other time it wasn't
i think this has something to do with the type of char you make and/or perception
Posted: Mon Nov 25, 2002 4:25 am
by Red
Items in the game don't just appear like that (excpet for the original inventory). Either it's always there or it's not.
I just checked it with Dim's mapper2. And even though you can't actually use 2/3 level maps from fallout1 in the mapper right now (0.97b), there is a Hunting rifle in the item list on the map. So there is one, somewhere.
Posted: Mon Nov 25, 2002 4:49 am
by Doyle
That explains why there's .223 just lying around for the taking in Shady Sands and Vault 15.
Posted: Mon Nov 25, 2002 4:57 am
by Strap
cool, gotta remember that next time i play.
oh, also i didnt find anything in the solo deathclaw's cave thats in the hub. just the mutie.
Posted: Mon Nov 25, 2002 5:08 am
by Red
I tried finding it but seems my Fallout's broken and as soon as I take a hit the game crashes. I just reinstalled it but I'm a bit tired of trying to find it
![icon_razz :P](./images/smilies/icon_razz.gif)
.
For my useless Deathclaw "find", it's the mother with the eggs near the gun runners (hence it being so useless).
Posted: Mon Nov 25, 2002 5:17 am
by Strap
yea, red i got what you said. i was just adding that there were no hidden items in the other cave.
also, are there only 2 places to find "junk?" adytum deathclaw area, dead peasent; and necropolis, the second set of sewers accesible through the manhole by the watershed. thats where you get that plazma pistol also. so are there any other places to find junk?
im gonna check vault15 so ill say if i find a rifle