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The Fallout 2 Editor has been officially released

Posted: Sun Apr 13, 2003 8:19 pm
by Carib
Whoa! I never thought they would have the sand to do it? Now, I can make new levels.... hahahah

Anyhow, I think you guys know. If you don't... follow this link www.blackisle.com/fallout

Posted: Sun Apr 13, 2003 8:21 pm
by Red
Ummm.. K... You want to make sure NO ONE missed it? It being on the news page and the modding forum for a full day now, I don't think people misss that kind of stuff :)

Posted: Mon Apr 14, 2003 1:18 pm
by Warlord
I would have missed it. Thanks Rama.

Posted: Mon Apr 14, 2003 4:19 pm
by Red
Aha, ok then... I stand corrected... or something since it wasn't a mistake.

Posted: Tue Apr 15, 2003 3:50 am
by Stainless
Red wrote:Aha, ok then... I stand corrected... or something since it wasn't a mistake.
proved wrong.

Posted: Wed Apr 16, 2003 2:07 am
by atoga
Image

--yay!

Posted: Wed Apr 16, 2003 7:01 pm
by Kashluk
I really really really really hope that the word "goodies" has something to do with Episode III.... :P

Posted: Sat Apr 26, 2003 10:51 pm
by Carib
Man, I can't wait to make my own kick ass NPCs and story arcs... Gonna breath life into Fallout Idaho, Arizona and even some of the PNP concepts I took an eye at.

*falls over and dies of a heart attack*

Posted: Mon Apr 28, 2003 10:24 am
by Tank
It's quite fun and relatively easy to make new levels in there... However, thre whole script-thing is beyond me so far.

Posted: Mon Apr 28, 2003 2:55 pm
by Kashluk
Like in every game editor :-\ My glorious plans with them (including OFP, Morrowind, Arcanum etc.) usually ended when I was supposed to learn a new script language...